Education and Early Game Development at the NYU Game Center
At the NYU Game Center, Noelle created dozens of playable prototypes and games in the classroom! Noelle’s capstone game “Chrysalis” was a magical girl themed, wave-based, 3D action prototype. She developed the project’s gameplay loop, focusing on asset creation, 3D modeling, programming, and more. Noelle received various honors from NYU’s Tisch School of the Arts, including Dean’s List, merit-based scholarships, and other awards for her academic achievement.